From Programmer To Artist

From Programmer To Artist 1 of 10 – Belief

This first video goes over the most important step in becoming an artist: the belief that you can.

I am primarily a programmer. Always have been. I once believed that I would simply never be able to create artwork for a game. Oh, I had so many excuses. Other people are so great at making art. My talents lie elsewhere. I won’t have enough time to program games and make art. Etc.

One day decided to buy a digital art pen and tablet. $100 later I had a Wacom Bamboo. It sat there on my shelf for an entire year until I finally worked up the nerve to learn how to use it. Only a few years later I am getting consistent compliments on the pixel art for Songbringer.

There’s no “correct path” to becoming a real artist. You might think you’ll gain legitimacy by going to art school, getting published, getting signed to a record label. But it’s all bullshit, and it’s all in your head. You’re an artist when you say you are. And you’re a good artist when you make someone else experience or feel something deep or unexpected.
Amanda Palmer, The Art of Asking

It is entirely possible for you to become an artist yourself and it doesn’t have to take forever. The first step is to believe that you can. The second step is not to place too high of expectations on yourself. Focus on simplicity.

Watch the videos to learn more.

A few of the resources mentioned in the videos:

  1. Pixels Huh
  2. Mazeon
  3. Sycra – How to choose colours that work
  4. Sycra – Foundations of light and shadow
  5. Sycra – Art advice I’d give myself if I had to start from scratch
  6. Timelapse with Saejin

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