Hey. :) Welcome to our book about how to make a platformer game with Cocos2D-X. This book will teach you how to make a complete game from scratch and publish it yourself.
We made an example game called Wizard Moon. It's a side-scrolling platformer game that runs on Windows, Mac, iPhone and Android.
This book will walk you through all the basics steps of how to write game code, make art assets and build your own cross-platform game.
What will you need to know to make use of this tutorial?
- Some familiarity with the C++ programming language.
- Some familiarity with an IDE like Xcode, Visual Studio or Eclipse.
Source code examples are provided during each chapter. If you'd like, you can get the complete game source code package. It includes all the art assets, project files, build scripts and a PDF version of this online book.
Please note that this is an iterative book. As the open-source Cocos2D-X game engine grows it gets better and better, causing us to enhance this book. A changelog will be maintained so you can always see what's new.
We hope you enjoy learning about making your own multi-platform sidescroller game!
Got questions? Leave a comment below. You can also subscribe to be notified when we release new chapters.