Thorbjørn, creator of the Tiled Map Editor, has released Tiled version 0.5.1. The new release fixes a bug which caused level objects to change positions when a map with oddly-sized tiles was saved.
We downloaded the new Tiled editor and tested it out with the iPhone Game Kit. Everything works now! The only difference we see in the actual level data is that the following unnecessary line is removed from the saved TMX files:
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
(Note that the above line doesn’t make any difference to Cocos2D or the iPhone Game Kit.)
The new version of Tiled has two immediate added benefits:
- The fill tool! You can now fill up a layer with grass or dirt or whatever in one easy click
- There seem to be fewer graphical glitches so drawing layers with trees is much more user-friendly
Enjoy. And if you have a moment, thank Thorbjørn and the other developers of Tiled.