Search Results for "forum topic my game just launched" (6 / 80)

Reply To: Paralaxer: New 2d game. http://wizardfu.com/?p=2594

...I didn’t notice the ladders topic on the book you are writing. I will slow down and wait until you post your chapters before I ask questions. Thanks....

Design rationale for moving the camera vs. moving the game layer? http://wizardfu.com/?p=2538

I apologize if this is discussed somewhere, didn't find the initial design decision on the forum (though I'll go see if I have any original docs from the game kit). I'm picking all this back up after an initial stab last year. Is there any reason for moving the CCCamera as the player is moving a...

Learn to Make iPhone Games with the iPhone Game Kit 4.0 http://wizardfu.com/blog/learn-to-make-iphone-games-with-the-iphone-game-kit-4-0/

Are you ready to learn to how to make iPhone games? The iPhone Game Kit 4.0 — a Cocos2D tutorial on steroids — is now available for download. If you're an existing customer, then by now you will have received your email with updated links to download all the updated code and art. ...

iPhone Game Kit 3.3.18 Dev Release. A* Pathfinding. Swipes. http://wizardfu.com/?p=402

Hope you guys like this one! :) It was definitely the toughest update so far. A* was easy, until I had to refactor all the Character movement code. At that point I ended up throwing my keyboard and kicking the wall a few times. :) Please, if you have any level updates, get them in soon! We're abo...

Game Kit, saving user preferences and game state. http://wizardfu.com/?p=170

Hello. A quick set of questions before I purchase if that's ok? I am not a total beginner, I have a basic game. I have physics running, animations, menu systems etc. What I need to learn is game structure, saving user preferences and save game data, such as which level somebody is at and a hig...

Egyptian Revolution is Live on the app store ! http://wizardfu.com/?p=473

Hello Every one, This is my firs topic here in the iPhone Game Kit, My name is Ahmed T.Nabarawy , I bought the kit when i was in the middle of developing Egyptian Revolution and it was a great help (thanks Nat). I'm using the kit now to Create another game which probably will take longer time I...

git strategy http://wizardfu.com/?p=267

what would you recommend for using git with the iPhone Game Kit should I make a repository for Quexlor, Monster Checkers, the iPhone Game Kit itself and then make branches or just check it all in at a higher level directory .. say iPhoneGameKit3.1 The reasons im asking are that 1. I new to us...

iOS 7 + Cocos2d 2.1 Update http://wizardfu.com/blog/ios-7-cocos2d-21-update/

Good news! Both the iOS Game Creation for Beginners and the Action RPG Engine game starter kits have been updated for iOS 7. In addition, the included version of Cocos2d-iPhone has been updated to the 2.1 stable release. Downloading the Updates If you're an existing customer, it's easy ...

Making Cross-Platform iPhone & Android Games – Don’t Get Left Behind! http://wizardfu.com/blog/making-cross-platform-iphone-android-games/

Wouldn't it be cool if you could write a Cocos2D game with one codebase and deploy it to multiple devices, say iPhone and Android? Well, thanks to Cocos2D-X, this is now possible. You can write cross-platform, portable games with the same API as Cocos2d iPhone. For quite some time I've held of...

The Cocos2D Family of Game Engines, Their Platforms & Languages http://wizardfu.com/blog/the-cocos2d-family-of-game-engines-their-platforms-languages/

Are you new to making games? If so, you might be feeling a little overwhelmed with the vast amount of choices available when it comes to platforms. This blog post is an attempt to clear the waters regarding the Cocos2d family of game engines, their operating systems and languages. An individual e...

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