Nat, one thing about this release thats really got me bothered, (just cause I do not like it) when you are in the middle of a level and hit the "info" button, (like to pause the game) when you go back to the game from that screen it starts you back at the beginning of the level. Also a little th...
Search Results for "forum topic my first game level wont load" (6 / 103)
...It’s been an interesting week exploring the Iphone Game kit. I almost finished with the first level of my game and thinking on how to load the next level without using the warp ob...
I am only a newcomer to Cocos2D and now the Gamekit. Although I have some programming experience, it only recently involves Objective-C and the IOS/OSX platform. My previous experience in game programming was designing scenarios in VC++ for "StarFleet Command" a tactical realtime starship combat ...
Are you ready to learn to how to make iPhone games? The iPhone Game Kit 4.0 — a Cocos2D tutorial on steroids — is now available for download. If you're an existing customer, then by now you will have received your email with updated links to download all the updated code and art. ...
...you can search the cocos2d website for various examples, there are plenty of code examples and complete (game)projects available. I found this one usefull for an effect used in my game: (sprite bouncing) http://www.cocos2d-iphone.org
So I have added some properties to the objs level in my TMX file, with information about the level. My ultimate goal is to provide a "Welcome to <name>" notice. Where <name> is pulled from the name property of the level. I can NSLog the information so I'm pretty sure I'm headed in the...
I'm hoping you can help me with this crash issue. I have a method in Level class that removes all children of a certain name. -(void) removeAllObjectNamed:(NSString*) name{ for(LevelObject* child in self.children) { // only update level objects if([child isKindOf:name]) ...
...GUYS, I’m trying to change the level to my level like in the book example, but I keep getting this message 2011-07-04 01:41:57.740 Quexlor[5523:207] cocos2d: Couldn’t add image:HornetFInal/All_Sprites/Level/...
The touched-based movement sets a touch position on the screen to move to. This would need to be converted to the level coordinates. I was working on a similar problem a few months ago to move the D-pad to always center on the player (even at the edges). This method in Hud is how I converted Hud ...
version 3.3.11 . [NEW] Added revivable skeleton, which goes to the zombie mood 3x and then finally dies (Skeleton2 is the codename) . [UPDATE] Warp point and "getting stuck" fixes to forest04.tmx, forest08.tmx, forest09.tmx, marshlands02.tmx (thanks Justin) . [UPDATE] Level updates to caverns02....