Search Results for "forum topic my first game level wont load" (24 / 103)

Reply To: Developing on PC? http://wizardfu.com/?p=1015

Thanks. I also just got this response from the forum at www.cocos2d-iphone.org -Reply from Dragyn- "To further clarify, cocs2D began life as a python framework, which is what you see available at cocos2d.org. cocos2d for iPhone splintered from that project, and because the iOS development en...

http://wizardfu.com/?p=1078

Down to 26 errors! :) I played with the settings a bit more... Anyway now it seems I am getting this "Precompile Prefix.pch" Syntax error before '^' token 'type name' declared as function returning a function Syntax error before "UIPrintInteractionCompletionHandler' Method definition not in...

http://wizardfu.com/?p=1191

Right on Greg! Good idea. I've downloaded your all-levels.zip and added it to the main project. That's a great way to keep us more organized and interconnect our levels better. I just set the forum so that you should be able to edit your own post within 24 hours. Can you verify that it works and ...

http://wizardfu.com/?p=1279

...arc4random is better than random, but if you want a bunch more detail, there’s a long thread on the cocos2d forum. PS good catch...

http://wizardfu.com/?p=1962

...I think we covered that in a different forum post. Here’s the answer. Let us know if you need further help....

http://wizardfu.com/?p=2041

I received a suggestion from the Cocos2d forum to poke around the 'sprite test' that comes with Cocos2d. The tests are actually quite extensive with respect to the material they cover... and I overlooked them based on their rather simplified names. 'Sprite test' nicely demonstrates how to add child...

Reply To: Uninstall old version of Cocos2d templates http://wizardfu.com/?p=2315

...It looks like you have to manually remove them. Check out this Cocos2d forum post....

Reply To: Isometric? http://wizardfu.com/?p=2833

Ok, but I mind to use isometric and will try again a little before to give up :) Can you give me a way where to begin (file or method ?) because I can't find the codes explanations for some of them ? Other question : to save you time, I can make some request on forum like Stackoverflow , but I...

Development Releases! 3.3.x… http://wizardfu.com/?p=308

Hey everybody. Here's a better way for us to collaborate on the community project. We've started an optional, development-only zip download which includes all the latest, unstable Quexlor: LoF files. This way we can test out each other's code, levels, spritesheets, etc. on a more frequent basis. I ...

http://wizardfu.com/?p=1680

Sounds great! All the things I didn't like have been addressed. I'll play through it soon to test everything once again. I noticed that on the levels with the whirlwind, you sometimes get taken to a place that you never anticipated in the level design. For example, on the level with the dragon, i...

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