Search Results for "forum topic my first game level wont load" (20 / 103)

Quexlor Book 3.0 Exercises/Questions http://wizardfu.com/?p=561

EDIT: At this point, I have been solving the Quexlor suggested exercises myself, but still wanted to leave this thread open in order to have a concentrated thread to answer potential future Book exercise questions. Hey Nat, do you have an answers section for the suggested exercises? Or any hint...

http://wizardfu.com/?p=1834

Renegade, I like your plan to try a lite version. People do seem to appreciate paid apps more than free apps, but sometimes you gotta get the word out. Have you considered sending emails to bloggers and online magazines that review games? That's another way to gain exposure. Regarding Lands of Fa...

http://wizardfu.com/?p=2232

...“The bad old days”. :) You can relate! Hey I’m excited for your game. Keep us posted on the forum and remember to leave a healthy chunk of time for marketting or hire somebody....

Sprite creation http://wizardfu.com/?p=2818

I would create my own characters, but hesitate where to begin. cocosbuilder seems to procure some good tools to create sprite animation, but I think it's harder to implement in the game kit. I saw in forum someone using sketchup for it. What is your advice to create character animations or which ...

Adding pig as an enemy http://wizardfu.com/?p=369

I am currently attempting to add a pig as an enemy. I created the sprite sheet and modified the .h & .m, as well as the plist files. I am experiencing a crash when the game initializes. This is my method: @implementation Pig -(id)init { return [super initWith:@"schwein" life:1....

Adding an Enemy dynamically through code? http://wizardfu.com/?p=449

Hi, So far, thanks to the book and the source code, I'm creating Sprites, animating them, and defending myself against nasty pigs and skeletons. The game logic I added allows the user to get more experience, health and strength by answering questions. The user need not leave the level, and it'...

http://wizardfu.com/?p=1011

WAY TO BE A GO GETTER!! Love your initiative. Couple thoughts: Quexlor must acquire the bracer after beating the skeleton boss in the Marshlands. You can still use weak rocks in your area though if you want to make access to a secret section or level. Feel free to invent a little secret area like...

http://wizardfu.com/?p=1089

Hey everybody. I've been working like crazy trying to get you guys the 3.2 Kit with loads of fun new features and 0.99.5 support. It's all about 90% finished but that last 10% has been a real challenge, riddled with one giant voodooey bug. Rather than release a buggy version of the iPhone Game Ki...

http://wizardfu.com/?p=1144

The link is in the "Community Game Design 1.2.pdf" file on page 4. You have this file in your 3.2 kit. :-] Just thought of something: Level designers will have to coordinate their "warp" points so our levels will all work together nicely. Example: I'll have to find out from Rob how many "warp to...

http://wizardfu.com/?p=2105

Ok Nat to take that a little further with my own question... I am making an "over world" for my game. I have "sections" instead of "levels". For example, my town consists of four sections joined together, the NE, SE, SW, NW quadrants. I want my player to be able to go from the NW section to ...

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