We've been busy. Here are four things we're working on to improve the iPhone Game Kit: Thing #1 Our next blog post will be along the lines of seeing how fast the Quexlor iPhone game source code can be converted into a different type of game. We're still kicking around ideas for the genre, so if...
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Hi Nat and everybody, I bought your kit and been working on it for about a week and hanging on pretty much every word. I owned an iPad for about a year and I am fascinated by iOS sdk and what can be achieved. I want to create a multiplayer texas hold'em poker game close to reality as possible on i...
...Wow. Interesting game topic! Keep us posted on your progress and have fun. :)...
If you start from scratch its worth for tilemap based games. From the 2nd release of this kit, I branched a whole own game with more features than expected once you get into the code of your "own" game. I mean dont look at the pricetag here, if you want to make quick game you can spend more on t...
version 3.3.17 . [UPDATE] Main menu has only the about button; clicking anywhere else leads to continuing the game (please comment on how intuitive this is!) . [UPDATE] About menu loads a text file from the bundle with credits, which scrolls (please let me know if your name is missing or misspell...
Hey Dasc! I'm sorry to hear that the Game Kit wasn't what you were expecting. What you needed, while possible, might have been beyond the Game Kit's scope. This guide is not intended to teach how to make just any kind of iPhone game to an absolute beginner in less than a week. This is really an...
Hi Nat, Just completed my first app (utility app) and waiting for it to be approved by Apple. For my next app, I want to learn how to build a game for iOS. Came across your blog "5 Cocos2D iPhone Game Source Code Kits to Revolutionize Your Game Development" by searching google for a good revi...
A screenshot of the iPhone game QuexlorLite showing it's D-pad / joystick controls A Walkthrough Tutorial for Objective C / iPhone SDK Beginners So you want to learn how to program an up, down, left, right D-pad for your iPhone game, eh? All right. Let's get started. The Graphics ...
...@gholmes – you should really start a new topic, if you do I’ll try and reply. :-) Cg...
I am looking for how I might keep the level from running until the user reads an introduction to the level and clicks ok. Also, keeping level from running if there is an interaction with an NPC. I don't want skeletons or whatever attacking until that is accomplished. This might be in another topi...