Search Results for "forum topic my game just launched" (5 / 80)

Reply To: How do I call insertion sort on a CCArray? http://wizardfu.com/?p=2811

...Perhaps this post regarding sorting a CCArray helps: http://www.cocos2d-iphone.org/forum/topic/10202...

Reply To: Regarding balloon messages http://wizardfu.com/?p=1589

That opacity problem might be due to graphics settings. I noticed a few things like that that didn't work as expected. You can change the default graphics settings, but it will take more memory and might not work on iPhone 3G etc. see this thread http://wizardfu.com/forum/topic/graphics-quali...

How can I make it work on iOS5 with xcode4.2? http://wizardfu.com/?p=558

I have purchased the GameKit and read few pages in the guide book.But actually when I tried to compile and run the QuexlorLite in my xcode4.2 which goes with iOS5.Some mistakes goes out,it is just like: 2011-10-12 04:07:59.729 QuexlorLite[2429:10a03] *** Terminating app due to uncaught exceptio...

http://wizardfu.com/?p=1808

http://itunes.apple.com/us/app/speegle-sphere/id426231424?mt=8&ls=1 I completed my project and the Speegle Sphere has launched in the app store. You can try a demo at SpeegleSphere.com. I purchase the iPhoneGameKit to learn touch input and it help me get a better understanding. The app was m...

Reply To: Active RPG Games http://wizardfu.com/?p=3009

Nat, yes. Basically it installed and launched fine. I moved my character through a couple of screens and killed a few monsters. Then it just started crashing each time I changed screens. What I mean is my character would be walking to the edge of the screen and instead of switching to the next til...

http://wizardfu.com/?p=723

I just made a game with an isomap and didn't need to override draw at all, so for me it works fine without GL_ALPHA_TEST and glAlphaFunc(GL_GREATER, 0). I double-checked what happens in Quexlor and yeah, black rectangle. Yet the player sprite doesn't seem to have anomalies, at least none that I s...

An Awesome Review of our RPG Engine from a Customer http://wizardfu.com/blog/review-testimonial-rpg-engine/

I am only a newcomer to Cocos2D and now the Gamekit. Although I have some programming experience, it only recently involves Objective-C and the IOS/OSX platform. My previous experience in game programming was designing scenarios in VC++ for "StarFleet Command" a tactical realtime starship combat ...

How applicable is the knowledge gained from the Game Kit to other game genres? http://wizardfu.com/?p=163

Hi all, I'm games design graduate experienced with Unity3d, but a complete newcomer to Objective-C and Cocos2D for iPhone. I'm currently developing my first iPhone game with a friend and have purchased a couple of books on Objective-C/iPhone development in general to help me get over the language...

iPhone Game Kit 3.0 Released http://wizardfu.com/blog/iphone-game-kit-3-0-release/

The biggest enhancement to the iPhone Game Kit is that it now includes two games: Quexlor , a retro RPG, and Monster Checkers , a funny version of the puzzle game checkers. This means you now get the complete source code to two entire games. The source to Quexlor is quite involved (as it always...

Get Yourself an Avatar http://wizardfu.com/?p=157

To get yourself an avatar on this forum all you gotta do is have a Gravatar . Once you have one associated with the email address you used to sign up with this forum, then it will automagically show up next to your posts. By the way, if you have a Wordpress.org account, then you automatically ha...

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