Hi everyone I participated in phase 1 of the community project but then i got too busy launching this game to help out with phase 2 My game just launched I built it using by teffen Itterheim (i hope nat doesnt mind the plug) I plan on building with Nat's game kit someday too my site http://...
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Writing a game can be tough work. Seriously. All that code and debugging. All those pixels and multiple resolutions. Thankfully there's a few souls who have made the process of making games easier . In this roundup review, we'll cover three game source code packages that you don't want to miss ...
Cocos2D is the leading, open-source, royalty-free smartphone game engine. It's easy to use, community-supported, reliable, mature, and over 1500 mobile iOS games have been published using it! And now, thanks to Cocos2D-X, it's possible to release games for Android with the same codebase. Wh...
Solving a Z-Ordering Issue The square containing our hero sprite covers the rock above... ...A possible solution causes the background to bleed through... ...Ahhh. Fixed! Cocos2D is quite a complete 2D game engine and it is always growing. However, what do you do when it just can...
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This is a set of game design lessons covering theory and concept tools. It’s intended to expand on the Game Kit’s topics, but on a different scope. We are not yet sure for how long will it run, or what topics will it cover: we need you for that! Go ahead and leave feedback through any mean y...
There are 31 build issues when I build the project, none of them are fatal errors and the project still compiles - is this something that everyone is experiencing? How would I fix these issues, is it possible? Thanks! Issues are: MonsterCheckers Group /Users/hombero/Desktop/Development/Objec...
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