I am modifying the game kit for a game. I was considering what happens when there is a win. I remember at the end of Quexlor LOF that I got the Victory Menu telling bones and secrets but I can't see how the code gets there. The place I see that calls it is beatTheGame method but I can't find whe...
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Hi there, I am wondering where in the source code I should start with if I want to modify Quexlor Lite to be a Rogue-like Turn-based Game instead of a Real-time Game. (e.g. http://en.wikipedia.org/wiki/Roguelike) Appreciate any pointers on which part of the source code I ought to look at and an...
As far as marketting goes, start by getting it listed everywhere you can: new game lists, strategy game lists, etc. While you are doing this, make a list of iphone game bloggers that might be interested in reviewing your game. Email all these people with personal, thoughtful messages and politely...
...Hi Nat! I’m the one who buy your book and now I have already created my game name “A Math” (Now available in AppStore) it kinds of math board game. Here is the link to see my app http://itunes.apple.com/us/app/a-math/i...
Hi Nat, I have brought the kit after reading from the forums and etc ..... I wanted to make a strategy game (something like Battleloot Adventure), I wonder if that is possible. I currently have a team of 3 planning to do it. Hi to all other ppl in the forums and may all game making sparks ...
Hi Everyone I want to make a game which is interesting and challenging like Rush Bubble. I loved playing this game in my spare time. Its quite easy to play. All you have to do is just splash the bubbles as much as you can but you have to be aware of the bomb inside the bubble or you will lose poin...
...Its awesome. Really interesting game and I love the game play. It looked easy but when I started to play I found it a lot challenging. I really enjoyed for playing it and I use to play it in my leisure time....
Thank you Nat, the problem was that I had an hd sprite sheet that I had not updated to use the standing sprites. it now runs on my device! Switching out the barbarian king sprites with my own seems to have caused another problem however. When the game is set to joypad controls AND "circle" colli...
With Cocos2d every node has a camera, so it's not a question of moving the camera vs moving the game layer, but rather which camera to move. For our RPG Engine, we chose to move the game layer's camera because it's the highest layer in the node hierarchy. However, you could also move the RPGLevel...
...A game which must be filled with lots of funny character full funny game....