Cocos2D is the leading, open-source, royalty-free smartphone game engine. It's easy to use, community-supported, reliable, mature, and over 1500 mobile iOS games have been published using it! And now, thanks to Cocos2D-X, it's possible to release games for Android with the same codebase. Wh...
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...d/ndk [15]: http://cocos2d-x.org/boards/6/topics/20138?r=20161 [16]: http://www.cocoanetics.com/2011/12/sub-projects-in-xcode/ [17]: /assets/book/cocos2d-x/makefile [18]: http://www.cocos2d-x.org/boards/6/topics/12563 [19]: http://www.r...
3 questions 1) Eliminating some compass directions Nat wrote: Stahlman, creating animated characters and importing them into your game is always going to be a complex process because you've got all those frames to load and organize and apply to the right animations and then call at the rig...
I'm new to cocos2d and xcode, and was trying to use this code http://www.xcombinator.com/2010/09/08/a-paging-uiscrollview-in-cocos2d-with-previews/ I'm having trouble understanding these errors I am getting: (Any help would be much appreciated!) [Session started at 2010-12-25 21:37:30 +0000.]...
I always thought the spider colours were too primary and silly, like it's a big stuffed animal. I came up with alternative colours which look (slightly) more menacing to me. Here is a comparison. Here is new spider.png file if you want to replace your stuffed animal with a more menacing pu...
Hey everybody! So we're a little bit into Phase 2 now. That means we are on to making levels, items and code for the Caverns and Mountains! Way to go everybody on your progress so far. We still have a few things to take care of with Phase 1 stuff, but don't worry about it! Priority should now be ...
I'm creating the wolf. I've got everything working, including growling attack sounds, a dying yelp and howling if the Player is far enough away, and if there is another wolf in the level to talk to. But I wanted to go further and make the wolf howl sound distant if it's far away. I looked at th...
...Does anyone know how to create a custom font that could be used for the loading screen. I see that it is called zFont, or something like that. There is also a .png of all the characters. How would one go about changing the Loading font to another one? T...
Congratulations to everyone who helped out with the community project! The game is DONE. Yay. While it is going through the App Store approval process, I thought I'd release the final code so you guys can check it out. Grab it now because I will soon be taking the dev release down and incorporati...
Hi I've been looking through the code for where to enter door logic. The PNG has door images and I've checked items, level, and levelobject but am unsure where this should exist. The goal is to have a door object (first thought is it might exist as an obstacle tile with the property removed on op...

