Search Results for "forum topic ground lof png tileset" (5 / 31)

Reply To: Search on forum https://wizardfu.com/?p=2817

...Click on the Blog tab above and there is a search box at the top....

Reply To: Search on forum https://wizardfu.com/?p=2819

...Thanks stmaddox...

https://wizardfu.com/?p=840

level1.tmx runs fine tiled v0.5.1 <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="10" height="10" tilewidth="64" tileheight="64"> <tileset firstgid="1" name="grundvari tileset" tilewidth="64" tileheight="64"> <image source="Ar...

https://wizardfu.com/?p=1076

...Couldn’t find an “edit” button on my initial post so please excuse the multiple topics however I did review the topic on the forum already “http://www.wizardfu.com/forum/topic/sc...

https://wizardfu.com/?p=2078

...Here’s a couple posts regarding iPhone development on a Windows machine: http://www.wizardfu.com/forum/topic/developing-on-pc http://www.wizardfu.com/forum/topic/using-this-kit-on-a-windows-machine...

https://wizardfu.com/?p=1176

...I messed with ground-lof and really didn’t like the results. I’m using ground.png for my layout but the new trees2.png seems fine. Here’s my first draft: LINK...

https://wizardfu.com/?p=1178

...Here’s my Forest level 01, which uses both ground-lof.png and ground.png LINK...

https://wizardfu.com/?p=920

@CyberGreg: Yup. There will be an individual tileset for each area (ground-forest.png, ground-marshlands.png, etc). This will be released with the 3.1 Kit. :) @pbacchi: Intriguing story... Let us know how it develops. You might want to start your own thread for that. Keep it up. Your curiosity wi...

https://wizardfu.com/?p=2246

Does it happen if you use Tiled 0.6.2 to save your level file? If it still does, then open up your .tmx file as plain text and look at within your <tileset> tags for the <image> tag. The source should be a filename, not a relative path: Good: <image source="ground.png&qu...

https://wizardfu.com/?p=1848

Mike, good questions. The level-template.tmx is meant to be blank. It's a template for you to use in drawing your own levels. The primary purpose is to show you some of the different layers and properties per layer that are possible. Regarding the tilesets, yes, ground-lof and trees are two exa...

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