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Is this kit for absolute beginners only? https://wizardfu.com/?p=172

Hi, accidentally found about your game kit in official cocos2D-iPhone forum (thread was later deleted for some reason??) Anyway, as per title, is this kit more orientated for total beginners? I'm programming commercial software for many years (not games), but on Windows. Last year learned Obj...

git strategy https://wizardfu.com/?p=267

what would you recommend for using git with the iPhone Game Kit should I make a repository for Quexlor, Monster Checkers, the iPhone Game Kit itself and then make branches or just check it all in at a higher level directory .. say iPhoneGameKit3.1 The reasons im asking are that 1. I new to us...

Camping this Week https://wizardfu.com/?p=283

...Hey everybody. :) I’m off camping this week for some much needed R&R and will most likely be out of reception and absent from the forum. Good luck with learning to make games and I will get back to any unanswered posts next week....

Build Failed for first build https://wizardfu.com/?p=288

I changed the code as follows: // start a game at level 1 [GameScene newGame:@"leveltest.tmx"]; I added the art file to the appropriate directory under ART, however to start things off I was receiving a problem of "Base SDK Missing" when following this excerpt of the instructions: Next, ...

Problem Registering? https://wizardfu.com/?p=393

...Are you having problems registering on the forum? We’ve been getting a lot of spam, so I added a human check plugin on registration. I don’t think the plugin is allowing even humans to register, so my apologies if you cannot register this we...

iPhone Game Kit 3.3.18 Dev Release. A* Pathfinding. Swipes. https://wizardfu.com/?p=402

Hope you guys like this one! :) It was definitely the toughest update so far. A* was easy, until I had to refactor all the Character movement code. At that point I ended up throwing my keyboard and kicking the wall a few times. :) Please, if you have any level updates, get them in soon! We're abo...

https://wizardfu.com/?p=644

...Hi all, I just bought this Kit and I think its awesome. Just to let you know, haha. I may have some questions in a few days, when I finished the book! I know where to find the forum. ;) Thanks for this great book & source, Nat! Wouter The Netherland...

https://wizardfu.com/?p=653

Hi code007. Yes, while the Kit (especially the book) is more geared towards beginners, it is still quite helpful to established developers. I've received several emails from developers who are starting to learn Cocos2D. They all say things like "Thanks to your kit, I'm finally starting to understan...

https://wizardfu.com/?p=908

...I will release the updated art and codebase on or before Dec 1st. Here’s the forum post about how to go about batch changing the artwork. There’s my Photoshop method and Greg mentions his free/open-source method in detail....

https://wizardfu.com/?p=919

Eagerly awaiting Dec 15th. I am currently working on my Story of a Frame idea and I have already found some interesting results. The Story of a Frame idea is my attempt to completely understand what happens in a "typical" frame from highest level game objects thru cocos2d down to OpenGL ES. ...

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